by Gozu » Wed Apr 16, 2014 1:32 am
by SANFLnut » Wed Apr 16, 2014 7:36 am
by UK Fan » Wed Apr 16, 2014 8:12 am
fester69 wrote: I'm full of "pish and wind" !!You can call me weak !!
MW wrote: Well call me a special asshole!.
Booney wrote: I'm a happy clapper **** stick.
by Mark_Beswick » Wed Apr 16, 2014 9:50 am
by woodublieve12 » Wed Apr 16, 2014 9:54 am
by Q. » Wed Apr 16, 2014 9:58 am
Mark_Beswick wrote:Disagree - the extra player ALWAYS advantages the clubs with greatest depth. Footy is a warriors game - leave it be
by JK » Wed Apr 16, 2014 9:58 am
Mark_Beswick wrote:Disagree - the extra player ALWAYS advantages the clubs with greatest depth. Footy is a warriors game - leave it be
by whufc » Wed Apr 16, 2014 10:04 am
by Wedgie » Wed Apr 16, 2014 10:30 am
Armchair expert wrote:Such a great club are Geelong
by bennymacca » Wed Apr 16, 2014 10:46 am
Mark_Beswick wrote:Disagree - the extra player ALWAYS advantages the clubs with greatest depth. Footy is a warriors game - leave it be
by mal » Wed Apr 16, 2014 10:50 am
by bennymacca » Wed Apr 16, 2014 10:54 am
by woodublieve12 » Wed Apr 16, 2014 11:02 am
mal wrote:SANFL footy in the 50s and 60s was hard and tough
They used to have reserves , not interchanges in those days
Some good sides managed to dominate
PA with 6 in a row in the 50s
ST with 4 in a row in the 60-70s
2 reserves, gosh, how did footy survive
This was a period when players would be on the ground for the duration [except for those 2 players subbed or another injury]
Imagine that , seeing players like Lindsay Head and Johnny Cahill on the ground for the whole game
3 is enough
4 is not required
I say
3 interchanges
25 rotations which would be suffice for any injuries
by Booney » Wed Apr 16, 2014 11:04 am
by mighty_tiger_79 » Wed Apr 16, 2014 11:16 am
by mal » Wed Apr 16, 2014 11:18 am
bennymacca wrote:thats a bygone era mate. The game has passed that by with increase in fitness.
I would love to know how many kms the best midfielders in the 60s ran per game, but I would bet it would be less than even the full back of today.
by StrayDog » Wed Apr 16, 2014 11:25 am
JK wrote:Whether it's 2, 3 or 4 on the bench it's the same for all clubs, so they all have the same responsibility to manage their list sufficiently.
whufc wrote:You could have 7 subs a side and if one gets injured you are still down on the rotations compared to the other side.
bennymacca wrote:would make sense to bring it into line with the AFL too.
mal wrote:bennymacca wrote:thats a bygone era mate. The game has passed that by with increase in fitness.
by mal » Wed Apr 16, 2014 11:29 am
Booney wrote:Here's an idea mal.
When it's 1960 again we'll play like it's 1960, ok?
by saintal » Wed Apr 16, 2014 1:14 pm
by Psyber » Wed Apr 16, 2014 1:20 pm
mal wrote:SANFL footy in the 50s and 60s was hard and tough
They used to have reserves , not interchanges in those days
Some good sides managed to dominate
PA with 6 in a row in the 50s
ST with 4 in a row in the 60-70s
2 reserves, gosh, how did footy survive
This was a period when players would be on the ground for the duration [except for those 2 players subbed or another injury]
Imagine that , seeing players like Lindsay Head and Johnny Cahill on the ground for the whole game
3 is enough
4 is not required
I say
3 interchanges
25 rotations which would be suffice for any injuries
Competitions SANFL Official Site | Country Footy SA | Southern Football League | VFL Footy
Club Forums Snouts Louts | The Roost | Redlegs Forum |